In the theology of the Garou, the Wyrm is one of the three incalculably powerful spirits comprising the Triat. The Wyrm's purpose is the cleansing and rectification of creation: eliminating that which the Wyld creates and the Weaver structures.
According to Garou theology, the Wyrm was the second member of the Triat to go insane. Once the Weaver went mad and began encasing everything in Webs, the Wyrm was progressively constrained until it went mad and started to destroy everything. Consequently, the Wyrm is now a spirit of destruction and corruption, the essence of everything the Garou oppose.
As part of a resultant multiple-personality disorder on a universal scale, there are three "heads" of the Wyrm, each representing a different part of its personality.
- Beast-of-War, a monster of senseless rage, ready to destroy all in its path. It is said by some that frenzy and Rage are this Wyrm's blessings.
- The Defiler Wyrm, a scheming entity of corruption and decay. Most Pentex operations are likely under the sway of the Defiler Wyrm.
- Eater-of-Souls, the gnawing hunger of greed, lust and gluttony. Vampires are said to be under the sway of Eater-of-Souls. Eater nearly manifested in North America, but was banished by the sacrifice of the Croatan tribe of Garou.
Creatures of the Wyrm Edit
The Wyrm counts many different creatures in its employ. Some serve knowingly, some unknowingly. But their actions all serve to bring the Apocalypse ever closer and drive the Garou ever closer to extinction.
Banes: These foul spirits of the Wyrm are thankfully usually confined to the spirit world. Unfortunately, some of the strongest can possess mortal hosts and use them to affect the real world. Even strong men can be overwhelmed and made the puppet of a Bane. No man or beast is safe from these spirits of pure evil and corruption. When confronted however, Banes will frequently give up their mortal shells and burst forth in the full horrifying glory, displaying razor sharp fangs, tentacles, hundred of fascetted eyes, or a thousand other horrors, each worse than the last.
Black Spiral Dancers: The Wyrm's greatest triumph, the Dancers are foul twisted reflections of the Garou. Just like the Garou, they consort with spirits and can gain Gifts from them, except they gain their gifts from Banes. Everything the Garou do, they do in service to the Wyrm. They are fond of capturing normal Garou and torturing them until they too become Black Spiral Dancers.
Fomori are created by binding a bane into a mortal host, either a human or animal. However, these are less powerful spirits than most Banes, so are more firmly bound to the flesh of their hosts, producing much more obvious deformities. Fomori are usually created by Pentex.
Pentex is a shadow corporation with its fingers is every pie it can think of. It taints everything it touches, all beneath a veneer of 'business as usual'. Oil spills are just a 'part of business' not part of a master plan to corrupt the world. Violent video games and movies are there just to satisfy the demands of customers, not to corrupt the hearts and minds of the young. Pharamceuticals with soul crushing side effects are hailed as miracle cures. Pentex has one purpose: bring on the Apocalypse and then step in as the savior, to be church and corporation all in one.
The 7th Generation: Perhaps the worst of all the factions of the Wyrm, the 7th Generation was a cult of knowing human servants of the Wyrm. They defiled children and sacrificed them to dark gods to achieve power for themselves. Their organization has been broken however, and there are only a few scattered survivors now. The Garou, led by King Albrecht, worked together for once to eliminate this vile cult... but if they are not wary, it may reform soon enough.