The World of Darkness is a Gothic-Punk setting, using the Storyteller System, published by White Wolf from 1991 to 2004. While not a real game line in its own right, it is the shared setting for a myriad of other games. The setting closed with the long-promised end of the world, and in 2004 White Wolf launched a new World of Darkness.

Original Five Edit

Big Three Edit

These were the three heavy-hitters of the WoD.

Underdogs Edit

Along with the above three games, the following two games were part of the originally-conceived lineup of five games set in the World of Darkness.

Apocalyptica Edit

These three games heralded the end of things, from three different perspectives: the dead, the fallen, and the humans who fight back against the darkness.

Additional Games Edit

Games which, while they presented seperate fully-playable concepts, often required one of the main games in order to have the complete rules. The first fatsplats.

Historical Settings Edit

Games based off one of the above concepts, but set in a seperate historical era.

Theme Years Edit

White Wolf provided a series of themes, one a year, which informed many of the major releases to follow that year.

See also Edit

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